fix: pre commit issues
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@@ -1,13 +1,12 @@
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function getLiveCodeOptions() {
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var START = `
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var START = `
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import sketch
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code = open("main.py").read()
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env = dict(sketch.__dict__)
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exec(code, env)
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`
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`;
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var SKETCH = `
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var SKETCH = `
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import json
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def sendmsg(msgtype, function, args):
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@@ -50,57 +49,57 @@ def clear():
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# clear the canvas on start
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clear()
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`
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const CANVAS_FUNCTIONS = {
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circle: function(ctx, args) {
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ctx.beginPath();
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ctx.arc(args.x, args.y, args.d/2, 0, 2*Math.PI);
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ctx.stroke();
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},
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line: function(ctx, args) {
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ctx.beginPath();
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ctx.moveTo(args.x1, args.y1);
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ctx.lineTo(args.x2, args.y2);
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ctx.stroke();
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},
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rect: function(ctx, args) {
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ctx.beginPath();
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ctx.rect(args.x, args.y, args.w, args.h);
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ctx.stroke();
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},
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clear: function(ctx, args) {
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var width = 300;
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var height = 300;
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ctx.clearRect(0, 0, width, height);
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`;
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const CANVAS_FUNCTIONS = {
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circle: function (ctx, args) {
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ctx.beginPath();
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ctx.arc(args.x, args.y, args.d / 2, 0, 2 * Math.PI);
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ctx.stroke();
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},
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line: function (ctx, args) {
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ctx.beginPath();
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ctx.moveTo(args.x1, args.y1);
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ctx.lineTo(args.x2, args.y2);
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ctx.stroke();
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},
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rect: function (ctx, args) {
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ctx.beginPath();
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ctx.rect(args.x, args.y, args.w, args.h);
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ctx.stroke();
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},
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clear: function (ctx, args) {
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var width = 300;
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var height = 300;
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ctx.clearRect(0, 0, width, height);
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},
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};
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function drawOnCanvas(canvasElement, funcName, args) {
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var ctx = canvasElement.getContext("2d");
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var func = CANVAS_FUNCTIONS[funcName];
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var scalex = canvasElement.width / 300;
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var scaley = canvasElement.height / 300;
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ctx.save();
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ctx.scale(scalex, scaley);
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func(ctx, args);
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ctx.restore();
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}
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}
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function drawOnCanvas(canvasElement, funcName, args) {
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var ctx = canvasElement.getContext('2d');
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var func = CANVAS_FUNCTIONS[funcName];
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var scalex = canvasElement.width/300;
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var scaley = canvasElement.height/300;
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ctx.save();
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ctx.scale(scalex, scaley);
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func(ctx, args);
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ctx.restore();
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}
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return {
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runtime: "python",
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files: [
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{filename: "start.py", contents: START},
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{filename: "sketch.py", contents: SKETCH},
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],
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command: ["python", "start.py"],
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codemirror: true,
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onMessage: {
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draw: function(editor, msg) {
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const canvasElement = editor.parent.querySelector("canvas");
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drawOnCanvas(canvasElement, msg.function, msg.args);
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}
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}
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}
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return {
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runtime: "python",
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files: [
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{ filename: "start.py", contents: START },
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{ filename: "sketch.py", contents: SKETCH },
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],
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command: ["python", "start.py"],
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codemirror: true,
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onMessage: {
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draw: function (editor, msg) {
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const canvasElement = editor.parent.querySelector("canvas");
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drawOnCanvas(canvasElement, msg.function, msg.args);
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},
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},
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};
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}
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